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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / StreamOutputStage Class / GetTargets Method / GetTargets(Int32,Buffer[]) Method

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    GetTargets(Int32,Buffer[]) Method
    In This Topic
    void ID3D11DeviceContext::SOGetTargets([In] unsigned int NumBuffers,[Out, Buffer, Optional] ID3D11Buffer** ppSOTargets)
    Syntax
    'Declaration
     
    Public Overloads Sub GetTargets( _
       ByVal numBuffers As System.Integer, _
       ByVal sOTargetsOut() As Buffer _
    ) 
    public void GetTargets( 
       System.int numBuffers,
       Buffer[] sOTargetsOut
    )

    Parameters

    numBuffers
    sOTargetsOut
    See Also